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It all begins with systems analysis. In conjunction with the client, we examine the exact requirements of the project, the target audience to be addressed, and the existing systems (human, computer, or a combination of both). This first stage involves the cataloguing of systems specifications, working out the communications, database and platform issues, creating rough flow-charts of the required functionality, and evolving concepts. |
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The ball is now in the court of the Creative Team who start out by evolving the 'look and feel', that is, the user interface of the project. An exhaustive review of all the variables ranging form target audience, positioning and psychographics to video, audio, navigation and script tone, enables the Creative Team to deliver a product that reinforces the basic project objective with radical design elements to maximize impact. |
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Action
time. Time to take the project form the drawing board to the reality
of a fully functional system. It's 'all systems go!' as the Creative
and Technical Teams work in consonance to combine all the elements into
a full-function, complete product. |
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So that you say 'great!' instead of "Oops!' Driven by the strong belief that 'good enough' is neither good nor enough, we fine-tune every system through vigorous testing to get all the bugs out, and ensure that the system operates in the way it was designed to. |
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Deliveries
could vary, from a simple solution on a floppy to a neatly stacked presentation
on a CD-ROM, from a portable notebook computer to a PC linked to a giant
projection screen, from a touch screen kiosk to a networked delivery
platform...
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For further details, please contact us: support@nmicro.com
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